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The current version 4.04 (4.04m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect. For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) one. Attention: versions 4.04 and 4.04m are not compatible with each other when playing over the network (Online). The 4.04 update installs only over 4.03 or 4.03 (PF stand alone). The 4.04m update installs only over 4.03 or 4.03 (FB+AEP+PF merged). |
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Update 4.04 for Pacific Fighters is now available along with its dedicated servers! Please select the file that corresponds to your installation options and game version:
You need to install update 4.03 first before installing update 4.04 |
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IF YOU ARE NOT INTENDING TO RUN A DEDICATED SERVER, PLEASE DO NOT DOWNLOAD THIS!
You need to install dedicated server 4.03 first before installing update 4.04.
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Modifications and fixes
If you have a computer with a Pentium 4 processor, you may occasionally encounter game lock-ups or crashes to desktop. In order to solve that, copy your il2_core.dll into the il2_corep4.dll (for example, with the following command: "copy il2_core.dll il2_corep4.dll"; or, in Windows Explorer, navigate to your sim installation directory, delete the existing il2_corep4.dll, make a copy of the il2_core.dll, and rename the copy to il2_corep4.dll) Special thanks to the third party creators
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The version 4.03 (4.03m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect. For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) one. Attention: versions 4.03 and 4.03m are not compatible with each other when playing over the network (Online). The 4.03 update installs only over 4.02 or 4.02 (PF stand alone). The 4.03m update installs only over 4.02 or 4.02 (FB+AEP+PF merged). |
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Update 4.03 for Pacific Fighters is now available along with its dedicated servers! Please select the file that corresponds to your installation options and game version:
You need to install update 4.02 first before installing update 4.03 |
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IF YOU ARE NOT INTENDING TO RUN A DEDICATED SERVER, PLEASE DO NOT DOWNLOAD THIS!
You need to install dedicated server 4.02 first before installing update 4.03.
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New Features Flyable aircraft
Top Rear Gunners. Unfortunately, the Il-2 / FB / PF code was never intended for a single crewman alternating between firing positions due to online gameplay limitations. In Ju-88 cause we would not be able to prevent the AI from, for example, firing the rear right top gun while the player fired the left gun. Due to these limitations and in order to keep a level playing field, the right top gunner in Ju-88 will always be controlled by AI. The Ju-88 is no different in controls from other flyable bombers on all other respects. 3D model of cockpit. Please accept this cockpit as it is. Dive Bombing Method in the Ju-88 These are the actual instructions from the historical Fl Üb 8-179/4 manual. (Traditional method with "Dive Automation")
New buildings (coming soon to a Norway map near you from third party!) Modifications and fixes There is a large number of small modifications to the entire code of our simulation. We accumulated user input and fixed lots of big and little things in order to polish our simulation even further. We sincerely thank all of our users who were so helpful in the process! Flight Model Reworked the following series:
Additional Notes: If you have a computer with a Pentium 4 processor, you may occasionally encounter game lock-ups or crashes to desktop. In order to solve that, copy your il2_core.dll into the il2_corep4.dll (for example, with the following command: "copy il2_core.dll il2_corep4.dll"; or, in Windows Explorer, navigate to your sim installation directory, delete the existing il2_corep4.dll, make a copy of the il2_core.dll, and rename the copy to il2_corep4.dll) Graphics: Reworked water render To see the updated water render please modify the Water section in the file conf.ini in the [Render_OpenGL] section.
ATI supports modes: 0, 1, 2 NVIDIA 6600 and later models support: 0, 1, 2, 3, 4 NVIDIA cards before the series 6xxx support 0, 1, 2 (2 is not recommended) TrackIR: The Frames Per Second loss experience by some players when using TrackIR and playing online has been corrected. Special thanks to the third party creators Mosquito - Ian Jeremiah Do-335A-0 Cockpit - Clemens Hahne Do-335A-0 skin texture basis - Jürgen"Snorri" Mühlbauer N1K2-Ja – Vladimir Kochmarsky Ju-88A4 - Jan Niukkanen, Dietger Pohl Ju-88A4 new HiRes skins - Baumli Daniel, Istvan Csizmadia Tempest MK.V - Alexandru Voicu, Tempest MK.V textures - Darrin Covington J2M3 cockpit – Mikhail Toshpulatov, Vladimir Kochmarsky J2M5 - Dani Santos Special thanks to Ruy Horta for J2M and N1K2 reference. New Buildings – Nils Hjelmevoll New Mosquito skins - István Csizmadia, Darren Reynolds New I-16 skins - Kevin "Kamikuza" Henry New Slovak Bf-109 skins - Robert "Robo." Ulbrik Italian fighters - MC-200 I MC-200 III MC-200 VII MC-200 VIIFB
MC-202 VII MC-202 XII
MC-205 II
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The version 4.02 (4.02m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect. For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) one. Attention: versions 4.02 and 4.02m are not compatible with each other when playing over the network (Online). The 4.02 update installs only over 4.01 or 4.01 (PF stand alone). The 4.02m update installs only over 4.01 or 4.01 (FB+AEP+PF merged). |
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Update 4.02 for Pacific Fighters is now available along with its dedicated servers! Please select the file that corresponds to your installation options and game version:
You need to install update 4.01 first before installing update 4.02 |
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IF YOU ARE NOT INTENDING TO RUN A DEDICATED SERVER, PLEASE DO NOT DOWNLOAD THIS!
You need to install dedicated server 4.01 first before installing update 4.02.
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New Features Flight Model
Flyable aircraft:
P-47D, 1944 * 150 octane and increased boost pressure. Performance almost like P-47M New AI ground objects
There is a large number of small modifications and fixes to the entire code of our simulation. We accumulated users input and fixed lots of big and little things in order to polish our simulation even further. We sincerely thank all our users who were so helpful in the process!
Corrected the issue on machines with NVidia drivers 72.xx and above, where we had to work around an NVidia bug that caused parts of objects to disappear. Special thanks to the third party creators Skins: Robo and the UBi Skinners forum Armored train: Martin Kubani, Alexey Stepashko (turret) + Vladimir Kochmarsky Skin for armored train: Robert Ulbrik, Istvan Csizmadia |
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The version 4.01 (4.01m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect. For your convenience, we have introduced different version numbers for the stand-alone installation and the merged (FB+AEP+PF) one. Attention: versions 4.02 and 4.02m are not compatible with each other when playing over the network (Online). The 4.01 update installs only over 3.03 or 3.04 (PF stand alone). The 4.01m update installs only over 3.03 or 3.04 (FB+AEP+PF merged). |
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Update 4.01 for Pacific Fighters is now available along with its dedicated servers! Please select the file that corresponds to your installation options and game version:
You need to install update 3.03/3.04 first before installing update 4.01 |
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IF YOU ARE NOT INTENDING TO RUN A DEDICATED SERVER, PLEASE DO NOT DOWNLOAD THIS!
You need to install dedicated server 3.04 first before installing update 4.01. |
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Flight Model 4.01 introduces the next generation pre-Battle of Britain Flight Model (FM). In this add-on we are introducing a part of the FM from our next simulation (BoB) for worldwide open beta test in our current engine. Flight model in the version 4.01 has already been extensively tested by nearly 40 real pilots from around the world and we received very positive feedback. It is likely that some people may have a problem in their first attempts to fly with the new flight model, especially with take-offs and landings when FM is set to ‘realistic’. However, once you understand the differences and get used to it, everything will fall into place. We would like to point out that the new FM will take more system resources to run, especially when many aircraft are in the air at the same time. It doesn’t matter if it is human or AI, because our AI pilots use the same FM! New Aircraft Flyable aircraft:
The new update introduces brand new clouds. In order to use them you must manually edit the conf.ini file located in your main game folder before launching the game. Open the file with a text editor, locate the [game] section and in the TypeClouds= line write in either 0 or 1, then save the file. TypeClouds=0 - old clouds TypeClouds=1 - new clouds Note: When playing online the player will see the cloud type set by the server, and not as individually set in their conf.ini. This is done to ensure all players see the same tactical situation in the air regardless of their settings. New Dynamic Campaigns Please check the campaign menu. Specific plane features NOTE: These features are only available at high realism setting.
There is a large number of small modifications and fixes in the entire code of our simulation. We accumulated users input and fixed lots of little and big things in order to “polish” our simulation even better. We sincerely thank all our users that were so helpful in the process! Special thanks to the third party creators of models and maps
Murmansk:
Q. Why do you use German names in Kurland? A. The region's towns often have separate German, Russian and Lithuanian or Latvian names. Many of those names only appeared after the war as borders changed or settlements got modern names. By sticking as far as possible to the German names we helped create a "period" feel and ensured a degree of consistency. Q. On the Kurland winter map I can see the spaces between the airbase tiles and it's annoying. A. Yes. On the Murmansk map we overlapped the tiles a bit and it causes some flickering but eliminates the spaces. It's one or the other and both have drawbacks. |
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The version 4.01 (4.01m) is not compatible with the previous versions of simulation when playing over the network(Online). Both, the server and client, must have an appropriate versions in order to connect. In case you do not wish to upgrade to the latest update (4.01), we have supplied links to the previous update (3.04) below. |
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Please select the file that corresponds to your installation options and game version:
You need to install update 3.03 first before installing update 3.04
Stand-alone:
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IF YOU ARE NOT INTENDING TO RUN A DEDICATED SERVER, PLEASE DO NOT DOWNLOAD THIS!
You need to install dedicated server 3.03 first before installing update 3.04.
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